PROFESSIONAL ARTIST FOR COMIC BOOKS, ANIMATIONS, MOVIES, AND MORE
I NEVER WANT TO GROW UP
IT’S MORE THAN A DRAWING. IT’S A PURPOSE
Hi, I’m Andrew, also known as PixelReason. I’m a professional artist that’s worked in just about every category of the art industry.
Getting hired to work on Image Comics’ Witchblade at the age of 16th birthday, I became one of the youngest mainstream artists in American comic book history. After having worked on more than one hundred issues of comic books, I went into the animation industry, DVD interactive design and just about anything else one can imagine.
From interactive design for the Finding Nemo DVD to background paintings for several Lion King interactive games, chances are high that you’ve seen something I’ve worked on.
It’s more than a job –I’ve never been in it for money or fame for that matter. It’s always been about the pursuit of the next project that has me waking up excited in the morning. This website will serve as a collection of many of my most current projects as well as an opportunity for you to own a piece of my body of work.
Running the campaign with the timeline approach got a little more interesting when dealing with GPS-data that may or may not be accurate; how do you interpolate coordinates?
We created a virtual timeline to which all events (GPS-coordinates, tweets, services provided and donations) were mapped. These anchors were all timestamped and saved in a big (!) database. So when, for example, Nattjouren tweeted from their custom iPad-application, this was saved in the cloud and scheduled for being published to Twitter and to the campaign site just after thirty minutes.
The whole public experience (both the campaign site and the digital billboards) was, in other words, running a thirty-minute-delayed version of reality. To amp up the visual look and feel, the experience changed mood based on time and weather.